Guides
Step-by-step how-tos from the crew. More are added as the server grows.
Full manuals
Player Manual
The complete guide: races, occupations, skills, combat and the law, economy, crafting and chemistry, mining, starships, fleets, colonies, discoveries, psionics, awards, frequencies and a glossary.
Refit Manual
Everything about refitting ships: defense, ship systems, war paint and insignia, the Experimental Fabrication and Science Bays, hydroponics, materials and voice orders.
Guides
Your first hour
- Look around. Walk your residence and the nearest city. Find a vendor and see what things cost.
- Check your pockets. Open your inventory: hands, pockets and backpack.
- Find a ship. Ask in chat who's flying. Crews are always short a helm or a tactical officer.
- Take a station. Sit at an open console. You learn by doing: skills go up as you use them.
Capturing a starship
Capturing works entirely through the game, no commands needed.
- Drop her shields. Shoot down the shield facing toward you.
- Beam over. Select her on your Transporter console and ENERGIZE with your boarding party on the pad, or tell the transporter room to beam the boarding party over.
- Take the bridge. Fight your way through her defenders to her bridge.
- Claim her. Use her Ship Computer: Starship Database › Current Assignment, then 1.
Defenders fight back and may call reinforcements. Bring enough people.
Towing a derelict to SpaceDock
- Lock on. Lock the derelict with the tractor beam (Ship Operations), or tell your helm "tow the derelict to the nearest SpaceDock".
- Bring her in. Fly to a SpaceDock with the derelict in tow.
- Rebuild. At the SpaceDock, use the Starship Construction Console and click INITIALIZE.
Giving orders to your crew
No player at a station? Talk to the crew. Tell your helm a destination, or your transporter room to beam a party over. Clear, short orders work best.